Mt. Evelyn

Mt. Evelyn is one of the territories on Exodus, and is the first one the player visits. The area is largely dominated by Evelyn Mountain, the second-tallest on the island. The area has four villages, two major cave systems and a high-velocity river that comes from its peak, the Subrino Rapids.

Alcane Cove
Separated into three levels from the erosion from the nearby river, Alcane cove, or "Alcove", is the first area the player visits, and is the headquarters for the Southern belligerents in Exodus' Civil War. The town is cut into three parts: Lower Level, Second Level and Third Level. Lower Level Alcove was where most of the people lived, thought to be under projectile protection from the mountain that towered overhead. This was the area that was decimated throughout the war, killing mostly everybody, hence, the amount of ghosts in the area.

Second Level Alcove is where the hot center for the war was at: A map house of the entire island of Exodus, a war room and places for leaders to sleep and bunker.

Third Level Alcove was where the guns were held: Catapults were built here to get the best shot to the North as possible. It was the only projectile offense that the South could use. Also in the area was a pond that was used for fishing.

Stone Beach
Easily recognized by towering stone arches and spikes, not to mention sand, Stone Beach is the most southeast area on Exodus, and is the island's only beach. The Subrino Rapids empties out here, and the beach is also connected to a bridge that allows safe passage over the rapids to Sastory Glen.

Sastory Glen
Formerly a merry village known for its rose bushes, Sastory Glen is a town sitting in the shadow of Mt. Evelyn's east flank. There are eight houses built around a main path. The town has a small graveyard and a dock for sky-ships. The portico of Mt. Evelyn Temple can be seen and accessed from here.

Mt. Evelyn Temple
An extremely old temple from a time that has long passed, Mt. Evelyn Temple is housed within the mountain and is entirely underground. Only accessible through its portico near Sastory Glen and an archaeological site in Fort Bristel, the temple's origin and date is completely unknown. What is very strange and has been discovered recently are teleport beacons that teleport a person to a major island in the Skylands. Following a massive cave-in, the main hall was separated into two parts, as well as exposing another teleport beacon that cannot be accessed.

Excavating was started during the war as an effort to find anything that might help better protect the fort, as well as to study its incredibly well-preserved history, before it would be destroyed, of course. Efforts were ceased when a cave-in caused by a projectile striking the mountain occurred, killing fourteen people.

Fort Bristel
The fort sat on the frontline of the war, protecting the South from on-foot combatants. It was built on a plateau that was blasted from Mt. Evelyn's north flank and was set up for munitions, and mining. As the North came more and more south, the edge of the war finally came past Sunder and Sabre to Cyrus Bay, the crack in the land. On one of the final days of battle, spies infiltrated coal stashes and blew the entire fort apart. This was a critical event that eventually led to the South's surrender.

Tylthe Caves
A naturally occurring series of caves carved by past water flow from Evelyn's summit, and the safest way of traversing up the mountain. The caverns are extensive, also providing a secondary way get to Solace. The alternate way was used to evacuate the villagers of Alcove without being seen from above.